This project takes the idea of a universal remote to an entirely new level, turning a 2D-focused controller into a 3D shaper that lets you make furniture appear straight out of the floor, then morph or disappear in moments.
Jens Dyvik uses a hotel room as the foil for this conceptual narrative, taking a viewer through hybrid digital-and-real landscapes to explain the design. It starts with stepping into a blank-slate space, and climaxes with a series of ever-shifting shapes.
Want to make a set of private mountains just for fun? No problem. Prefer to create a private party island? Easy enough. Feel like taking a nap in a custom-molded sleep cocoon? Simple. Or you could create more standard couches, chairs, tables and beds as needed.
This technology may not be as far off in the future as one would imagine – malleable forms are a major focus of material research these days. Coupled with nanotechnology, well, who knows … this might go from science-fictional to domesticated fact in a few decades.